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Scalebane - An Alliance Guild on Eredar: Forums

Scalebane - A WoW Alliance Guild on Eredar :: View topic - Cataclysm Loot System (EPGP)

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Post new topic This topic is locked: you cannot edit posts or make replies.  Scalebane - A WoW Alliance Guild on Eredar Forum Index » Raid Schedule
Author Message
Estara
Senior Officer
Senior Officer


Joined: Mar 17, 2005
Posts: 1084

PostPosted: Tue Jan 11, 2011 10:43 pm Reply with quote

---------------------------------------------------------------------------------------
TLDR Crowd (Too Long, Didn't Read):
1) Install required raid pack
2) Make a list of the items you want for each slot
3) When one of those items is announced send a bid to the person doing loot
4) You can only bid off spec/greed on items that aren't your main role
5) Come to each raid, prepared and on time.
6) Don't complain about anything unless you read the full post below.

As long as you do the above you WILL get loot, and you will get it fairly.
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General Overview:

We're using an EPGP loot system in Cataclysm. This system may seem a bit complex, but it's actually pretty easy once you get the hang of it.

There are three numbers you need to know. The first is Effort Points (EP); you earn EP like you would DKP. You'll get it by attending the raid and coming prepared, for a complete list see below (awards). The second is Gear Points (GP) you accumulate GP whenever you win an item in our system. The amount of GP an item is worth is calculated taking several factors into account including item quality (epic/rare, etc), item level, and slot. This will be calculated by an add-on, which is included in our required add-on raid pack. If you're interested in details in how this is calculated you can go to: http://code.google.com/p/epgp/wiki/GearPoints. Your priority (PR) is determined by dividing your EP by your GP. The higher the resulting number (PR) the higher your priority on the list.

EP / GP = PR

Every Saturday after the raid we will decay both EP and GP by 20%. This prevents inflation/hoarding of points. It also allows new players to enter into the system and catch up once they become dedicated raiders. Note that because both EP and GP are decayed, your PR will remain the same.
ONLY Tullen should decay EP/GP, unless another officer is specifically instructed. This is to avoid mistakes.

Here are the things you can earn and lose EP for:

Awards:
100EP for being on time
150EP for being ready to raid (spec, gear gemmed, enchanted, consumables, add-ons, signed up)
200EP End of every hour of a weekday raid
250EP Bonus for staying until end of a 2-hr PROGRESSION raid
300EP Bonus for staying to the end of a raid that was not filled
250EP Bonus for being there when a boss is first downed

Penalties:
-200EP for no show despite sign-up
-150EP for leaving before the end
-300EP for non-raid spec
-200EP for prolonged AFK
-500EP for not coming within 10 minutes when called up from sitouts

Minimum EP: 3500

Estimated full value for progression weekday raid: 900 EP
Estimated full value for non-progression weekday raid: 650 EP

Progression raids are defined as raids where we are still working on at least one boss. I'd consider this to be a boss we've killed less than 3 times.

Penalties will be applied at the raid leaders/loot officers discretion. I set the penalties with the occasional urgent situation in mind. I picked numbers that would not kill a good raider who occasionally incurred a penalty, but would really stack up for repeat offenders.

Minimum EP is 3500; this means that anyone with at least 5000 gets priority on items. Everyone below 5000 still uses the system; just those above 5000 get first shot. This prevents a person from coming to their first raid and winning loot over someone who comes regularly. It also requires people come to at least a certain amount of raids to maintain their priority. This functions similarly to raid attendance we've used in previous systems. To ramp up we'll start at 0 MinEP the first two weeks and add 1000 every week after until 3500 is reached.

Sitouts/Raid invites:

SIGN-UPS CLOSE 2 HOURS BEFORE INVITES GO OUT.

All qualified sit-outs will receive EP as if they were in the raid, as long as they are still available for the raid. Earning sit out points and not coming when asked will result in forfeiture of all points gained that night, plus -500EP. The guild attendance officer will track sitouts in a spreadsheet available to the officers/raid leaders.

We do invites based on how often you've sat out in previous raids, while keeping raid balance in mind. This means that in some cases some will sit out more than others, especially in an overpopulated class/role. If your performance is extraordinarily low you may also be asked to sit out at your role leaderís discretion until you improve your performance/gear. DPS classes that consistently do significantly below average DPS will usually be asked to sit out until they improve. Other roles tend to be more subjective.

For bosses we're struggling with, the raid leader/guild master will likely request a raid make-up which will ensure success regardless of the participants' sit-out records. Wiping for hours on end for the sake of fairness is neither fair, nor beneficial for anyone involved.

If you are sitting out, join the channel scaleouts (/join scaleouts). When asked to report say youíre here. If you happen to be on an alt be sure to say the name of your main when you report. Those not reporting in a timely manner may not receive points, so be sure to pay attention. Most have found it helpful to change the color of that channel so itís easy to spot.

You can only earn points in sitouts if you signed up for the raid. We will allow a member to earn points if they forgot, but not more than once every 30 days. In addition new members will have a 1 week grace period. If we notice members intentionally coming late just to sitout we'll address them on a case by case basis.

Sitout credit is given for the initial sitout report at the start of a raid (after the raid group has filled), and again every hour and at the end of the raid. There may be calls for reports at other times, if the raid requires roles to be filled. If a member arrives in the middle of the raid, please make sure that the Sitout Officer for that raid is aware of when you joined the channel and the time.

Off spec/Alts:

- New Offtank role is not yet active
- The ONLY occasion you may bid off spec on an item is if it not for your main raiding role, this means you can't bid off spec for side grades or "greed"
- Alts share points with their mains.
- Alts will not normally be invited to a raid unless the raid leader specifically asks for reasons of balance.
- Alts may bid off spec on any item they can use. The will receive equal off spec priority on all items.
- Alts can elect to spend points for their main role, mains will still retain priority, but the alt will get precedence over off spec bids if they elect to spend points (Click off spec and state your intentions in vent)
- Mains may elect to spend points on an off spec item, in which case they would get the same priority as an alt doing the same. (Click off spec and state your intentions in vent)

Reference information:
This information is useful mainly for loot officers, but is available for anyone who is interested in how loot is distributed in certain situations.

Recipes:

Loot Council, unless there are at least 2 in the guild already. At which point the eligible crafters over minimum EP roll. This applies to recipes that do not create BoP items.

Orbs:

As Orbs are now BoP, they will be random rolled to crafters who can use them and who are above minimum EP.

Items with two GP cost:

Some items in the system have two GP cost, we handle those items as listed below. Note that anytime someone pays the full GP for an item, they get priority over those who are not.

* 2H Weapon:
- If it is going to be used as an offhand (TG warriors for example) they pay the lower price
- If it is going to be used by a hunter the modifier becomes 1 they pay the lower price
- All other cases pay full price

* 1H Weapon:
- If it is going to be used by a hunter they pay the lower price
- If it is going to be used by a tank for tanking purposes they pay the lower price
- If it is going to be used as an off-hand they pay the lower price
- All other cases pay full price

* Shield:
- If it is going to be used by a tank for tanking purposes they pay full price
- All other cases pay lower price

* Ranged:
- If it is going to be used by a hunter they pay full price
- All other cases pay lower price


Loot priority chain:

(Native item is defined as the highest armor type a character can wear, i.e. mail for shamans, cloth for priest, etc. In the case of weapon slots it refers to items where you pay full GP cost)

Note that if someone is willing to pay main hand price for a weapon they'll use as offhand, they will receive the native priority for an item.

1) Main bidding on their role/native item above minimum EP
2) Main bidding on their role/non-native item above minimum EP (Bid off spec and call it out in vent)
3) Main bidding on their role/native item below minimum EP
4) Main bidding on their role/non-native item below minimum EP (Bid off spec and call it out in vent)
5) Alt electing to spend GP on their/role/native item above min EP (Bid off spec and call it out in vent)
6) Main electing to spend GP on an off spec item above min EP (Bid off spec and call it out in vent)
7) Alt electing to spend GP on their/role/native item below min EP (Bid off spec and call it out in vent)
Cool Main electing to spend GP on an off spec item below min EP (Bid off spec and call it out in vent)
9) All other off spec bids receive equal priority

How to win items:

1) Item drops you want.
2) Select Main or Off Spec on the EPGP Lootmaster window that pops

If you want the item, BID on it, don't worry about where you are in the system, let us sort that out. That said we do ask that if you bid on non-native items you bid off spec and announce you are willing to pay for it on vent.

Finally as with all guild polices this is subject to change. This not a legal document; sometimes exceptions will be made. Where possible they will be announced in advance, but the loot officer for the night can impose certain sanity checks on items. Anyone trying to deliberately manipulate this system will be dealt with (likely severely)

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Tullen
Guild Master
Guild Master


Joined: Mar 17, 2005
Posts: 4583
Location: Baltimore, MD

PostPosted: Sun Jan 30, 2011 8:38 pm Reply with quote

Updates to system:

References to weekend raids have been removed in the award charts as we no longer raid Saturdays.

On time EP has been raised to 100 EP.

Minimum EP will now be 3500. We'll still raise the value week by week until 3500 is reached.

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