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Scalebane - An Alliance Guild on Eredar: Forums

Scalebane - A WoW Alliance Guild on Eredar :: View topic - Setting up a weekly online D&D session

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Raunwynn
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Joined: Dec 24, 2005
Posts: 4235
Location: Houston, TX

PostPosted: Thu Aug 02, 2012 11:42 pm Reply with quote

how did it go?
i would have liked to participate but i have work early on thursday mornings.

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Fallenfoe
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Joined: Apr 21, 2005
Posts: 453
Location: Pennsylvania

PostPosted: Fri Aug 03, 2012 12:39 am Reply with quote

All i have to say is BIG MOMMA

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Riin
Officer
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Joined: Oct 02, 2006
Posts: 1447
Location: Robot Headquarters on Ganymede

PostPosted: Fri Aug 03, 2012 2:52 am Reply with quote

Fallenfoe wrote:
All i have to say is BIG MOMMA


Lol.

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Raunwynn
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Joined: Dec 24, 2005
Posts: 4235
Location: Houston, TX

PostPosted: Fri Aug 03, 2012 4:05 am Reply with quote

Riin wrote:
Fallenfoe wrote:
All i have to say is BIG MOMMA


Lol.


shit.
the inside jokes.

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Adults throughout Sunnydale begin acting like immature teenagers after they ingest candy manufactured by the forces of evil.
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Fallenfoe
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Joined: Apr 21, 2005
Posts: 453
Location: Pennsylvania

PostPosted: Fri Aug 03, 2012 4:26 am Reply with quote

Are healer is Big Momma lol

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Riku
Druid Class Leader
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Joined: Apr 02, 2008
Posts: 1131
Location: Washingtoooooon

PostPosted: Sun Aug 05, 2012 1:49 am Reply with quote

Of course I was out of town all last week so I just checked this thread today.

:'(

Gah...

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Durkheim
Raid Leader


Joined: Aug 09, 2005
Posts: 1988
Location: Philadelphia, PA

PostPosted: Wed Aug 08, 2012 10:47 pm Reply with quote

It went pretty well from where I'm sitting.

Biggest issues were caused by use of a digital interface. Mostly solved now, though I'm still a little uncomfortable by how slow it is to roll.

I was a little less prepared than I should have been, but I managed despite that. Today I am probably overly prepared. A few hours to polish some ideas off go a long way.

I think everyone had a good time, but haven't actually spoken to anyone since.

Fallenfoe cannot make this week. Considering this is just the intro, I'm not too off-put by that. He can be brought up to speed with little issue.

Assuming there are no other problems, I'm prepared for tonight.

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Riin
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Joined: Oct 02, 2006
Posts: 1447
Location: Robot Headquarters on Ganymede

PostPosted: Thu Aug 09, 2012 4:38 am Reply with quote

MAN I ROLLED A 2 TRYING TO PUSH SOME GREASE THAT WAS ON FIRE WITH TELEKINESIS. WHAT THE HELL MAN. IT BARELY EVEN BUDGED.
IT WAS GOING TO BE PERFECT AND STICK TO THE CULTIST ROBES AND CATCH 'EM ON FIRE, BUT NOOOOOOO.

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Konata
Senior Officer
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Joined: Mar 17, 2005
Posts: 2234
Location: Baltimore, MD

PostPosted: Thu Aug 09, 2012 4:56 am Reply with quote

Riin wrote:
MAN I ROLLED A 2 TRYING TO PUSH SOME GREASE THAT WAS ON FIRE WITH TELEKINESIS. WHAT THE HELL MAN. IT BARELY EVEN BUDGED.
IT WAS GOING TO BE PERFECT AND STICK TO THE CULTIST ROBES AND CATCH 'EM ON FIRE, BUT NOOOOOOO.


Complete and utter failure. You should be suitably ashamed.

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Durkheim
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Joined: Aug 09, 2005
Posts: 1988
Location: Philadelphia, PA

PostPosted: Thu Aug 09, 2012 5:03 am Reply with quote

Today went well. Started late so we had a session that was about half as long as normal.

The flow was much better than last meeting.

As with the first week, the roleplaying is spot on. The interactions between characters is frequently hilarious. I think everyone has a strong grasp of exactly what is expected of them on this front.

I've heard some character ideas for the game after the introduction ends. Keep them coming. Feel free to shoot me ideas or questions in PM. It'll probably be about two weeks before we finish the intro and you all start playing as your own characters.

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Durkheim
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Joined: Aug 09, 2005
Posts: 1988
Location: Philadelphia, PA

PostPosted: Thu Aug 09, 2012 5:04 am Reply with quote

Konata wrote:
Riin wrote:
MAN I ROLLED A 2 TRYING TO PUSH SOME GREASE THAT WAS ON FIRE WITH TELEKINESIS. WHAT THE HELL MAN. IT BARELY EVEN BUDGED.
IT WAS GOING TO BE PERFECT AND STICK TO THE CULTIST ROBES AND CATCH 'EM ON FIRE, BUT NOOOOOOO.


Complete and utter failure. You should be suitably ashamed.


Konata, the game ended an hour ago. You don't need to be in-character anymore.

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Riku
Druid Class Leader
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Joined: Apr 02, 2008
Posts: 1131
Location: Washingtoooooon

PostPosted: Fri Aug 10, 2012 3:13 pm Reply with quote

Durkheim wrote:
Today went well. Started late so we had a session that was about half as long as normal.

The flow was much better than last meeting.

As with the first week, the roleplaying is spot on. The interactions between characters is frequently hilarious. I think everyone has a strong grasp of exactly what is expected of them on this front.

I've heard some character ideas for the game after the introduction ends. Keep them coming. Feel free to shoot me ideas or questions in PM. It'll probably be about two weeks before we finish the intro and you all start playing as your own characters.


You guys start at 9pm EST?

I generally am not getting home from work until 11pm EST, but think we could get something to work? I will only be working that schedule this month, I think. If I get the job in WA I applied for, I'll be home by 9pm PST. I am only contracted for this job until Aug 31st.

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Redmonika
Death Knight Class Leader
Death Knight Class Leader


Joined: Nov 06, 2005
Posts: 1126
Location: either work, sleeping or WoW

PostPosted: Mon Aug 13, 2012 12:56 pm Reply with quote

http://www.kickstarter.com/projects/1720821324/inkarnate-rpg-toolset

Pretty cool looking. Looks like there will be a monthly fee unfortunately.

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Konata
Senior Officer
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Joined: Mar 17, 2005
Posts: 2234
Location: Baltimore, MD

PostPosted: Thu Sep 20, 2012 4:02 am Reply with quote

Man, tonight was pretty great. It's a shame Riin didn't show up and ended up taking that level penalty to his character... if he had been here he might have been able to save himself. Crying or Very sad

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